PCWorld Gallery > Risen 2 : Dark Waters > Risen 2 : Dark Waters

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Risen 2 : Dark Waters Risen 2 : Dark Waters Risen 2 : Dark Waters Risen 2 : Dark Waters Risen 2 : Dark Waters Risen 2 : Dark Waters Risen 2 : Dark Waters Risen 2 : Dark Waters Risen 2 : Dark Waters Risen 2 : Dark Waters

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Something is wrong with the convergence but setting screen depth to be where the character is would be very bad. That would make the ground at the bottom of the screen pop out which you do NOT want at the edge of the screen - especially with that little interface down there. It would be best if screen depth was set to the point where the ground hits the bottom of the screen. Pop-out is neat but ONLY when it doesn't hit the screen edge or get covered by something else (like the interface) at screen depth!
Perfect!...Please increase convergence until your carachter is focused without glasses on...then take more screens! Please!
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Posted Apr 24, 2012 by: PCWorld
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3D System: Nvidia 560Ti 1Go + 3DVision
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