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Patch
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cmm1966 wrote: Hello Patch... Good Kitty!!
Chiri2 wrote: @sammaz: This is the 4th time I play throuth Zelda TP and I just have to make screenshots to show how amazing this game is in stereovision. I'm glad to motivate out to play this masterpiece. Please read my posts in the forum how to set it up if you have any problems. I've just added post processing which makes the already taken screenshots look dull.
LudvikXIV wrote: Here is updated one with corrected alignment, please see attached picture comment. Special thanks to cravinmild and gwar195!
sammaz wrote: color is equalized well between both eyes...nice shot
sammaz wrote: great shots...wii controler is in the mail and on the way!
cravinmild wrote: wonderful depth, great angle. Love the tall stucture in the back. Plus for making it black and white, makes it more intersting imo.
cravinmild wrote: Black and white can add so much detail and this image works very well. So many knooks and bumps to look at on this cannon and makes me wonder about how it must have sounded when it was functional..... er, it is decomissioned right. Man can make some scary stuff.
cravinmild wrote: I like how youve moved into street views, your ablitlys to capture good 3d goes along way in showing real life happenings in a true to life way. Interesting location to shoot, very busy and exciting.
cravinmild wrote: Looks like they are having fun. The whole image has great perspective and depth. I like how the display shelfs in the distance has retained depth and not become flat. Very well done. Happy Happy people.
cravinmild wrote: nice capture. Good shadows on her face, true life like image.
3dacademy wrote: Excellent depth, great contrast of the wild tree and calculated architecture, great shot!
3DVisionRulz wrote: What Fguillotine said: screen looks fine to me, as do the rest of the gallery overall.
Fguillotine wrote: ghosting depends of your monitor/tv/pj. I can't see ghosting in this screens at all. Maybe depth/convergence configuration used by Zloth is what you dislike...
josh6135 wrote: Most of these Syrim 3D pictures are terrible. There is a huge amount of ghosting. Who decided this should be "featured"? I have played Skyrim in 3D and it does not look as bad as this.
gwar195 wrote: http://phereo.com/gwar195/ one more shot of her there they took down from here
gwar195 wrote: thanks to who ever votes on my imagies and leaves comments i appreciate it and so do some of the models
sammaz wrote: nice shot!
Look at the color difference between left and right...you may want to equalize the color difference...It makes a more confortable experience. Sometimes with lighting outdoors naturally your get a veryy different lighting between left and right. With 3D photography we have the ablility to adjust this. In real life we dont't
Thanks for the pictures!
Zloth wrote: Something is wrong with the convergence but setting screen depth to be where the character is would be very bad. That would make the ground at the bottom of the screen pop out which you do NOT want at the edge of the screen - especially with that little interface down there. It would be best if screen depth was set to the point where the ground hits the bottom of the screen.
Pop-out is neat but ONLY when it doesn't hit the screen edge or get covered by something else (like the interface) at screen depth!
kanetsb wrote: Looks like your convergence is set to the far away lands, somewhere behind the horizon. Please set it to somewhere near the front of the main character, otherwise it just looks like a flat image behind the interface plane. Additionally, convergence set to what you have masks any issues with shadows etc. as you are simply rendering 2 parallel images with mostly identical camera angles.
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Also, it was supposed to "perfect in 3D" and the devs said they worked on 3D Vision Support. Well they must have missed those completely wrong lighting effects on water on screenshots 4 and onward.
Morlizer wrote: Looks flat, only depth is between the UI and the game.
LudvikXIV wrote: @sydney2218: Hi, thanks for visit, I am using custom dual rig for the most of my shots.
sammaz wrote: Perfect!...Please increase convergence until your carachter is focused without glasses on...then take more screens! Please!
sammaz wrote: Perfect!...Please increase convergence until your carachter is focused without glasses on...then take more screens!
Please!
sydney2218 wrote: Like this format & the whole portfolio.Which camera was used ?
cravinmild wrote: I like green. Must be hard to capture in the dark, its never worked well for me. There are many shots i have overlooked or written off because of that stupid swap button, glad i clicked it here.
cravinmild wrote: I think i commented on this shot before but just going back thought the pages and remembered how much i liked it. I want to dig my fingers into that sand.
cravinmild wrote: Not much hidding the "guns" here lol. Very clear shot, one of the best ive seen where the shots not been staged.
cravinmild wrote: lol, thanks nvidia, thought the shot just sucked at first till i read you say to hit the swap button. Still some issue but cropping could fix that. Good click on the camara here.
cravinmild wrote: Hi Zloth, my 3d never looked like this in skyrim, this is really nice.
cravinmild wrote: i would have almost thought this was real but the HUD down in the left runed it. Its difficult to view but its really an amazing screen shot if you get the angle just right.
cravinmild wrote: are these two going to make out, cause that would be cool.
cravinmild wrote: water shots are so interesting, water is interesting. Nice capture, i like how the pool is so smooth but the explosion the ball creates just hangs there.
cravinmild wrote: I like the black and white images. Cat naps are great arent they, i try to have one once a day myself. Dont think i look that cute sleeping though, pretty sure i drool.
cravinmild wrote: really, there is alot of nice photos in this series but i think that the location is the real model here. Well done. Its so clear, like i could reach into the scene.
cravinmild wrote: like a viewing a dream, just ever so off from reality
cravinmild wrote: this shot makes me happy to view, i dont know what it is but its just so relaxed.
cravinmild wrote: Still my favorate shot of the series. The faint doodles around the outside edges of this shot really are amazing. At first they appear to just be distractions but viewing more closely are infact have various depths to them. This must have taken some time to complete. Its not an easy task im sure and works without pulling from the shot itself.
cravinmild wrote: What a difference 3d makes to this shot. I did not expect such a drastic effect. Great job here
cravinmild wrote: nice 3d effect, like how the hands pop out of the screen, great color and good clarity.
Panoramic view - from Dum panu z Lipe to (from left) Petrov church, Spilberk Castle, old town
5 favored
11964 views
3Dart wrote: Like this shot! Nice panorama.
NVIDIA wrote: Thanks for that info - just got the Marumi 3x and 5x lenses to test out, too.
Amazing_3d_Nature wrote: Thanks for your comments. I use the Marumi DHG Achromat Macro-200 (+5) lens which produces 5x magnification. I often combine 2 of these lenses to get 10x magnification if your subject is really small, with very good results. Trying to combine 3 lenses for 15x magnification seems to go beyond the limits of the macro adapter and the 3D results are questionable (see the Garden Invasion picture in my Gallery for an example).
NVIDIA wrote: Which Marumi are you using 3x? Shots like this are hard to get, nice job...
Panoramic view - from Dum panu z Lipe to (from left) Petrov church, Spilberk Castle, old town
5 favored
11964 views
White Eagle wrote: Woow! Best picture ever!
NVIDIA wrote: Need to hit swap button - pretty cool though, don't see many insect shots here.
