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I noticed after write the comment....the game have wrong models, always something stay wrong no matter you + or - convergence. Sad!
Bads news... i can't find the shader for the Halos/Ghosting (VS or PS...also using old debugger). I suppose those screenshots are with tridef, because i dont see the halos ¿?
i checked the whole 2000 vertex shaders and over 2000 of 4000 pixel shaders to remove the halo around character with no luck. A fix will be great xD
Yesterday i saw a trailer/gameplay in youtube and the game looks very interesting and fun, so i get it right the way.
I will take a look today if the game is fixable (yesterday was to late to start searching shaders).