Comments
Lucia Fall 2012 III.
4 favored
6073 views
Crazy but great pic!
Actually nice pic, once you get used to it trying to get out of the frame :D
She would make a great eve.... I'd eat the apple too.
Out of curiosity what is her full name? Would love to see more of her beauty.
Hunted the demons forge. http://helixmod.blogspot.com/2012/04/hunted-demons-forge.html You may want to wait if you want to try it out. Was showing helix a picture of shadows working (using his new method). My current patch doesnt have shadows. I got like 4 youtube videos on my channel (which I have to redo = / ) if interested.
Very kind feedback to my work, thank you very much. Please stay tuned, will update soon....Ludvik
Use this fix mate: http://helixmod.blogspot.com/2012/10/dishonored.html?utm_source=BP_recent
Very beautiful indeed! Mind posting your enbseries.ini and also how you set up Helix together with ENB, i can't get my image anywhere near as pretty as yours :(
Hi, you should install the Helix Mod fix for this game. It fixes ALL 3D problems:
http://helixmod.blogspot.nl/2012/10/dishonored.html
Agree with crawinmild, great mood, space and composition, hot candidate for award.
qué buena esta captura! la verdad que tiene un aspecto fantástico el juego. Habrá que hacerse con el. Saludos
Thanks for nice comment! fguillotine greetings from Holland Wim
Not 100% certain but where i come from that plant is consitered a noxious weed... cant remember its name.... anyways its a very interesting plant.
i like this one best so far. its just feels so relaxed, wonderful blurring in the distance and a nice lighting.
Mex, how are you capturing these images. Your profile does not state. i was really looking forward to seeing these clouds but i cant seem to get a nice image. The images are just slightly painful to view but i can tell that there is a really nice picture in there if that can be fixed. perhaps try to manually adjust L/R. IDK, id really like to see these distortion free.
@NVIDIA: Thanks a lot for nice feedback! My trip to Slovakia was really nice, pretty long (>600km) for 2 days...Enjoyed with my Slovakia friends and models, Lucia, Judith, love those great people! Their favorite drink is spisska borovicka, pretty strong one!
Another nice one - like to see more contrast perhaps?
Stunning shot Ludvik - really like this one. Great lighting and depth. Wow!
No offense but I dont think you know what do, this game is kind of a leap in wanting to fix games but *shrug* heres my files https://s3.amazonaws.com/HelixMods/spacemarine/temp.zip You need to repair the texcoord(the one that uses position, since its at the wrong position). I have no idea what your talking about with passes though. Textures cant find position. So they split to left and right the more you use depth/convergence. I actually fixed some of the models in spiderman. I looked at space marine because I thought it was worth doing when I saw another game with exact issues. So I actually fixed some of the shaders... I just decided it was not worth doing after space marine.
Don't know about the graphic engine Beenox used for this game. Someone wrote that it is CryEngine3 on a youtube video... ^^ Anyway, it looks like the passes (ambiant / color / specular) are not aligned on screen space: there is an offset (X screen axis?) beetween them. If Nvidia will not fix this, perhaps will I have a chance trying myself ? I don't mind if it's not perfect, just trying to make it look better. I would like to give a try with the fix you've done for spacemarine as a start, if you don't mind.
@NVIDIA, Alex Savin, orivlas: I appreciate very much your feedback, again thank you!
A profile wont fix it. Its same as space marine, models are in correct position but textures are not. I fixed that game entirely and then found out I couldnt fix lighting.... good times. It has same exact issues. I wouldnt be surprised if its same exact engine(I havent checked).
It's sublte, but it's there - look at the depth in the lines in the surface of the work... and in the contours. I'm seeing it....