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Buddha Bar Session I.
3 favored
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@3dacademy: thank you, right, the same model, she's gorgeous, I am planning next session with her!
With the toning and postprocess one could get more out of such photos. Nice place !
Great redhead model, guess the same as Girl in candle light...
@alex: checked and it's perfect, depth of field effect is nice here!
This one again is really nice! Stars are a bit flat in bg, but the overall effect is really good!
Hey, that's actually really good render! Nice effect!
Awesome :D looks almost like a screenshot from a post apocalyptic 3d shooter.
Nice pic, but I get a bit of uncomfortable when watching full screen. Long exposure?
The learning curve is quite steep but the game stays fair. It is really amazing, even more in 3D!
If i'm correct, you're the one behind helixmod? If so, then thank you, you made several of my games really enjoyable in 3D! I'll post some Dead Space 2 screen soon, it is one of my favorite 3D experience!
LOL..I really need to check this game out though. Looks beautiful in 3D and I really like the games dark - gritty style.
It's the belly of the monster :p
http://www.youtube.com/watch?v=HjEb646Bjsc
omg that thing is super confusing. Hands are inversed to legs and wings.
Nice, I was wondering why no one ever took movie screen caps. I just saw Prometheus in 3D and found it quite enjoyable.
@alex: sorry for your eyes Alex! but I admit this picture has many defects : foreground doesn't appear the same for each eye, focus point is not ideally located, and this ugly metallic bar with cables... I'll have to find a better composition some day. Thank you for your feedback.
Ha! Happens to me all the time - all the holiday pics of me and the kids are blurry... all the pics of my wife with the kids are perfect ;-)
I took 2 photos from plane with difference 5 seconds. I don't have 3D camera.
That's cool, I kind of figured as much. Game was a mess with 3D vision, I just got the bad end of the stick with black mesa that and dieing every 10 feet didnt help my mood lol. I wish I can write patches for tridef as well as 3d vision would make life easier. Ill switch to tridef for it when I go to finish it, will be a good excuse to finish it. Im still not a fan of their powered 3d but their non powered games are generally better then non 3d vision supported games on 3d vision. But I think its more a plan B and something is better then nothing imo. Anywho keep up the shots, I truly dont get enough time to check out tridef games.
@eqzitara: Hey, I didn't know you were on here! Thanks so much for all your work for 3DVision! Anyway yeah it does have fewer issues than 3DVision even with your patch, especially the amount of flexibility you get with the gun depth. It takes a bit of tweaking of the profile to get it looking ok (the gun is pretty much flat in the default profile). And yeah, this game is definitely old-school in difficulty!! Plus I'm playing it on Hard because I want the experience to last as long as I can :P
Looks nice. Im morbidly curious if its better then my patch. Would give me an excuse to finish it. For some reason this game in particular I die every 10 feet. Anywho it looks a lot better out of the box regardless. I never really get the chance to check out tridef that much anymore but many games are definetly superior. I really want to check out the Fear 3/Sleeping Dogs but I keep getting side tracked. Anywho keep the pics coming.
why is it my pics come out nice and clean and when other people touch my camera they get fuzzy?
Cool pic! like the head in focus going to out of focus on the body, helps with the 3D.
Ahh, stereoscopic window violation is pretty strong here. Please push the pic back. The interaxial could've been smaller.
This one is nice, but still I'd push it a bit back into the window.
This looks nice. Was it taken through the window? The colors a sort of bleak.
The frontground is trying to get out of the screen, and it looks terribly wrong :D please push it back into the window.
ahh, eyepoke :D probably look cool on a mobile screen, but it hurts eyes on a 24'' screen.
Pretty cool. Maybe a little bit too much of a depth difference to my eye.
I noticed after write the comment....the game have wrong models, always something stay wrong no matter you + or - convergence. Sad!
Bads news... i can't find the shader for the Halos/Ghosting (VS or PS...also using old debugger). I suppose those screenshots are with tridef, because i dont see the halos ¿?
i checked the whole 2000 vertex shaders and over 2000 of 4000 pixel shaders to remove the halo around character with no luck. A fix will be great xD
Yesterday i saw a trailer/gameplay in youtube and the game looks very interesting and fun, so i get it right the way.
I will take a look today if the game is fixable (yesterday was to late to start searching shaders).
Deadlight looks fantastic in 3D, but there's some problems with halos and shadows...
Thanks for sharing. You can continue posting from this photo session :)
You're quite welcome Dave - very interesting images. Looking forward to seeing more!
Imagine my suprise when I checked in this morning! Thanks for the honor. Even though I shoot ground based work, the aerial hyper IS my passion. I'll dig up some more and post them. For those that like these, there are 6 more in the 2012 NSA Photo Competition folder, named 1-AugustD through 6-AugustD. FYI my wife and I are BOTH pilots, so she's flying the Cessna 182 while I'm taking these pictures. These are all sIngle camera and roughly 200 feet apart. -- Dave August
Big thanks from Lucia and me for all who provided us a feedback for our fall 2012 session, very kind from you, greetings from Slovakia from Lucia!
great shot i need to work on some like this i have one up with flora but i took 2 shots with her and she moved a bit but it's ok i think.
He should of been more detailed when he said, "I want to be batman." Seriously though everytime I see a skyrim picture it looks like its a different game. Always changing. I want to give it another chance but it sounds like a lot of work lol